@feng3d/webgpu
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    Interface RenderBundleDescriptor

    GPU渲染捆绑编码器描述。

    GPURenderBundleEncoderDescriptor

    'colorFormats' | 'depthStencilFormat' | 'sampleCount' 都将从GPU渲染通道中自动获取。

    interface RenderBundleDescriptor {
        depthReadOnly?: boolean;
        stencilReadOnly?: boolean;
    }
    Index

    Properties

    depthReadOnly?: boolean

    If true, indicates that the render bundle does not modify the depth component of the GPURenderPassDepthStencilAttachment of any render pass the render bundle is executed in. See read-only depth-stencil.

    stencilReadOnly?: boolean

    If true, indicates that the render bundle does not modify the stencil component of the GPURenderPassDepthStencilAttachment of any render pass the render bundle is executed in. See read-only depth-stencil.