Type alias ReadPixelsType
ReadPixelsType: "UNSIGNED_BYTE" | "UNSIGNED_SHORT_5_6_5" | "UNSIGNED_SHORT_4_4_4_4" | "UNSIGNED_SHORT_5_5_5_1" | "FLOAT" | "BYTE" | "UNSIGNED_INT_2_10_10_10_REV" | "HALF_FLOAT" | "SHORT" | "UNSIGNED_SHORT" | "INT" | "UNSIGNED_INT" | "UNSIGNED_INT_10F_11F_11F_REV" | "UNSIGNED_INT_5_9_9_9_REV"
A GLenum specifying the data type of the pixel data. Possible values:
WebGL2 adds