Class Controller3D

Hierarchy

Constructors

Properties

Accessors

Methods

Constructors

  • 控制器基类,用于动态调整3D对象的属性

    Parameters

    • Optional targetObject: Node3D

    Returns Controller3D

Properties

_targetObject: Node3D

控制对象

Accessors

  • get targetObject(): Node3D
  • Returns Node3D

  • set targetObject(val): void
  • Parameters

    Returns void

Methods

  • 手动应用更新到目标3D对象

    Parameters

    • Optional _interpolate: boolean

    Returns void

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