A GLenum specifying the binding point (target). Possible values:
When using a WebGL 2 context, the following values are available additionally:
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindTexture
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A GLenum specifying the binding point (target). Possible values:
When using a WebGL 2 context, the following values are available additionally: